openscenegraph
osgUtil::IntersectVisitor Class Reference

#include <IntersectVisitor>

Inheritance diagram for osgUtil::IntersectVisitor:
osg::NodeVisitor osg::Object osg::Referenced osgUtil::PickVisitor

Classes

class  IntersectState

Public Types

enum  LODSelectionMode { USE_HIGHEST_LEVEL_OF_DETAIL , USE_SEGMENT_START_POINT_AS_EYE_POINT_FOR_LOD_LEVEL_SELECTION }
typedef std::vector< Hit > HitList
typedef std::map< const osg::LineSegment *, HitList > LineSegmentHitListMap
Public Types inherited from osg::NodeVisitor
enum  TraversalMode { TRAVERSE_NONE , TRAVERSE_PARENTS , TRAVERSE_ALL_CHILDREN , TRAVERSE_ACTIVE_CHILDREN }
enum  VisitorType {
  NODE_VISITOR = 0 , UPDATE_VISITOR , EVENT_VISITOR , COLLECT_OCCLUDER_VISITOR ,
  CULL_VISITOR , INTERSECTION_VISITOR
}
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 IntersectVisitor ()
virtual ~IntersectVisitor ()
 META_NodeVisitor (osgUtil, IntersectVisitor) void reset()
void addLineSegment (osg::LineSegment *seg)
HitList & getHitList (const osg::LineSegment *seg)
int getNumHits (const osg::LineSegment *seg)
LineSegmentHitListMap & getSegHitList ()
bool hits ()
void setLODSelectionMode (LODSelectionMode mode)
LODSelectionMode getLODSelectionMode () const
void setEyePoint (const osg::Vec3 &eye)
virtual osg::Vec3 getEyePoint () const
virtual float getDistanceToEyePoint (const osg::Vec3 &pos, bool withLODScale) const
virtual void apply (osg::Node &)
virtual void apply (osg::Drawable &)
virtual void apply (osg::Geode &node)
virtual void apply (osg::Billboard &node)
virtual void apply (osg::Group &node)
virtual void apply (osg::Transform &node)
virtual void apply (osg::Switch &node)
virtual void apply (osg::LOD &node)
Public Member Functions inherited from osg::NodeVisitor
 NodeVisitor (TraversalMode tm=TRAVERSE_NONE)
 NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE)
 NodeVisitor (const NodeVisitor &nv, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual ~NodeVisitor ()
 META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor()
virtual const NodeVisitor * asNodeVisitor () const
virtual osgUtil::UpdateVisitor * asUpdateVisitor ()
virtual const osgUtil::UpdateVisitor * asUpdateVisitor () const
virtual osgUtil::CullVisitor * asCullVisitor ()
virtual const osgUtil::CullVisitor * asCullVisitor () const
virtual osgGA::EventVisitor * asEventVisitor ()
virtual const osgGA::EventVisitor * asEventVisitor () const
virtual osgUtil::IntersectionVisitor * asIntersectionVisitor ()
virtual const osgUtil::IntersectionVisitor * asIntersectionVisitor () const
virtual osg::CullStack * asCullStack ()
virtual const osg::CullStack * asCullStack () const
virtual void reset ()
void setVisitorType (VisitorType type)
VisitorType getVisitorType () const
void setTraversalNumber (unsigned int fn)
unsigned int getTraversalNumber () const
void setFrameStamp (FrameStamp *fs)
const FrameStamp * getFrameStamp () const
void setTraversalMask (Node::NodeMask mask)
Node::NodeMask getTraversalMask () const
void setNodeMaskOverride (Node::NodeMask mask)
Node::NodeMask getNodeMaskOverride () const
bool validNodeMask (const osg::Node &node) const
void setTraversalMode (TraversalMode mode)
TraversalMode getTraversalMode () const
void setValueMap (ValueMap *ps)
ValueMap * getValueMap ()
const ValueMap * getValueMap () const
ValueMap * getOrCreateValueMap ()
void setValueStack (ValueStack *ps)
ValueStack * getValueStack ()
const ValueStack * getValueStack () const
ValueStack * getOrCreateValueStack ()
void traverse (Node &node)
void pushOntoNodePath (Node *node)
void popFromNodePath ()
NodePath & getNodePath ()
const NodePath & getNodePath () const
virtual osg::Vec3 getViewPoint () const
virtual float getDistanceFromEyePoint (const Vec3 &, bool) const
virtual float getDistanceToViewPoint (const Vec3 &, bool) const
virtual void apply (Geometry &geometry)
virtual void apply (ProxyNode &node)
virtual void apply (Projection &node)
virtual void apply (CoordinateSystemNode &node)
virtual void apply (ClipNode &node)
virtual void apply (TexGenNode &node)
virtual void apply (LightSource &node)
virtual void apply (Camera &node)
virtual void apply (CameraView &node)
virtual void apply (MatrixTransform &node)
virtual void apply (PositionAttitudeTransform &node)
virtual void apply (AutoTransform &node)
virtual void apply (Sequence &node)
virtual void apply (PagedLOD &node)
virtual void apply (ClearNode &node)
virtual void apply (OccluderNode &node)
virtual void apply (OcclusionQueryNode &node)
void setDatabaseRequestHandler (DatabaseRequestHandler *handler)
DatabaseRequestHandler * getDatabaseRequestHandler ()
const DatabaseRequestHandler * getDatabaseRequestHandler () const
void setImageRequestHandler (ImageRequestHandler *handler)
ImageRequestHandler * getImageRequestHandler ()
const ImageRequestHandler * getImageRequestHandler () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const =0
virtual Object * clone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual NodeVisitor * asNodeVisitor ()
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Types

typedef std::vector< osg::ref_ptr< IntersectState > > IntersectStateStack

Protected Member Functions

bool intersect (osg::Drawable &gset)
void pushMatrix (osg::RefMatrix *matrix, osg::Transform::ReferenceFrame rf)
void popMatrix ()
bool enterNode (osg::Node &node)
void leaveNode ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

IntersectStateStack _intersectStateStack
LineSegmentHitListMap _segHitList
LODSelectionMode _lodSelectionMode
osg::Vec3 _pseudoEyePoint
Protected Attributes inherited from osg::NodeVisitor
VisitorType _visitorType
unsigned int _traversalNumber
ref_ptr< FrameStamp > _frameStamp
TraversalMode _traversalMode
Node::NodeMask _traversalMask
Node::NodeMask _nodeMaskOverride
NodePath _nodePath
ref_ptr< DatabaseRequestHandler > _databaseRequestHandler
ref_ptr< ImageRequestHandler > _imageRequestHandler
osg::ref_ptr< ValueMap > _valueMap
osg::ref_ptr< ValueStack > _valueStack
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()

Detailed Description

Deprecated - use IntersectionVisitor instead.

Member Typedef Documentation

◆ HitList

◆ IntersectStateStack

◆ LineSegmentHitListMap

Member Enumeration Documentation

◆ LODSelectionMode

Enumerator
USE_HIGHEST_LEVEL_OF_DETAIL 
USE_SEGMENT_START_POINT_AS_EYE_POINT_FOR_LOD_LEVEL_SELECTION 

Constructor & Destructor Documentation

◆ IntersectVisitor()

osgUtil::IntersectVisitor::IntersectVisitor ( )

Referenced by META_NodeVisitor().

◆ ~IntersectVisitor()

virtual osgUtil::IntersectVisitor::~IntersectVisitor ( )
virtual

Member Function Documentation

◆ addLineSegment()

void osgUtil::IntersectVisitor::addLineSegment ( osg::LineSegment * seg)

Add a line segment to use for intersection testing during scene traversal. Note, a maximum of 32 line segments can be added to a IntersectVistor, adding more than this will result in warning being emitted to the console and the excess segments being ignored.

◆ apply() [1/8]

virtual void osgUtil::IntersectVisitor::apply ( osg::Billboard & node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [2/8]

virtual void osgUtil::IntersectVisitor::apply ( osg::Drawable & )
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [3/8]

virtual void osgUtil::IntersectVisitor::apply ( osg::Geode & node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [4/8]

virtual void osgUtil::IntersectVisitor::apply ( osg::Group & node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [5/8]

virtual void osgUtil::IntersectVisitor::apply ( osg::LOD & node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [6/8]

virtual void osgUtil::IntersectVisitor::apply ( osg::Node & )
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [7/8]

virtual void osgUtil::IntersectVisitor::apply ( osg::Switch & node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [8/8]

virtual void osgUtil::IntersectVisitor::apply ( osg::Transform & node)
virtual

Reimplemented from osg::NodeVisitor.

◆ enterNode()

bool osgUtil::IntersectVisitor::enterNode ( osg::Node & node)
protected

◆ getDistanceToEyePoint()

virtual float osgUtil::IntersectVisitor::getDistanceToEyePoint ( const osg::Vec3 & pos,
bool withLODScale ) const
virtual

Get the distance from a point to the eye point, distance value in local coordinate system. This is calculated using the pseudo-EyePoint (above) when doing LOD calculcations.

Reimplemented from osg::NodeVisitor.

◆ getEyePoint()

virtual osg::Vec3 osgUtil::IntersectVisitor::getEyePoint ( ) const
virtual

Get the eye point in local coordinates. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement.

Reimplemented from osg::NodeVisitor.

◆ getHitList()

HitList & osgUtil::IntersectVisitor::getHitList ( const osg::LineSegment * seg)
inline

References _segHitList.

◆ getLODSelectionMode()

LODSelectionMode osgUtil::IntersectVisitor::getLODSelectionMode ( ) const
inline

References _lodSelectionMode.

◆ getNumHits()

int osgUtil::IntersectVisitor::getNumHits ( const osg::LineSegment * seg)
inline

References _segHitList.

◆ getSegHitList()

LineSegmentHitListMap & osgUtil::IntersectVisitor::getSegHitList ( )
inline

References _segHitList.

◆ hits()

bool osgUtil::IntersectVisitor::hits ( )

◆ intersect()

bool osgUtil::IntersectVisitor::intersect ( osg::Drawable & gset)
protected

◆ leaveNode()

void osgUtil::IntersectVisitor::leaveNode ( )
protected

◆ META_NodeVisitor()

osgUtil::IntersectVisitor::META_NodeVisitor ( osgUtil ,
IntersectVisitor  )

◆ popMatrix()

void osgUtil::IntersectVisitor::popMatrix ( )
protected

◆ pushMatrix()

void osgUtil::IntersectVisitor::pushMatrix ( osg::RefMatrix * matrix,
osg::Transform::ReferenceFrame rf )
protected

◆ setEyePoint()

void osgUtil::IntersectVisitor::setEyePoint ( const osg::Vec3 & eye)
inline

Set the eye point in local coordinates. This is a pseudo-EyePoint for billboarding and LOD purposes. It is copied from the Start point of the most-recently-added segment of the intersection ray set (IntersectState::_segList).

References _pseudoEyePoint.

◆ setLODSelectionMode()

void osgUtil::IntersectVisitor::setLODSelectionMode ( LODSelectionMode mode)
inline

References _lodSelectionMode.

Member Data Documentation

◆ _intersectStateStack

IntersectStateStack osgUtil::IntersectVisitor::_intersectStateStack
protected

◆ _lodSelectionMode

LODSelectionMode osgUtil::IntersectVisitor::_lodSelectionMode
protected

◆ _pseudoEyePoint

osg::Vec3 osgUtil::IntersectVisitor::_pseudoEyePoint
protected

Referenced by setEyePoint().

◆ _segHitList

LineSegmentHitListMap osgUtil::IntersectVisitor::_segHitList
protected

The documentation for this class was generated from the following file: